You get most of your experience from killing enemies and completing quests. When you accumulate enough experience, your level goes up. You start at Level 1.Įxperience – How much experience you have earned. Level – An important overall number that defines how strong you are and how many adventures you have successfully concluded. In your Shaper’s training window, you will see a list of your character’s most important attributes: To change your character’s name, select its portrait on the training window. When you gain a level and your Shaper is selected, the button at the top left turns to “Train.” Press it (or type ‘?’, or right-click the Shaper) to see the Character Info Window and start training. Your creations gain levels in a different way, described in Chapter 5. If a foe or quest is too far below you, you won’t get experience. If you complete a more difficult task, you get bonus experience. When you have enough experience, your level goes up. To increase your Shaper’s level, kill enemies and complete quests. This number, usually from 1 to 20, determines how strong your character is. You can also right-click a character in the roster to train it.Įach of your characters has a level. Then select the character or creation to see and train. To see or improve your statistics during the game, press the Roster/Train button at the top left. You can make some of them, have them fight for a while, absorb them, and then make different creations as desired. If it dies, the game is over.Ĭreations are monsters you make to fight for you. You will have two sorts of characters: Your Shaper and your creations. These numbers define how tough you are, how strong your magic is, etc. And, like all such games, your character has a set of statistics that describe how well he or she interacts with the world. Like all fantasy role-playing games, you play a character wandering through a hostile world.
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